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Fantastic Greenhouse - CGboost challenge

A entry for the CGboost challenge:
https://cgboost.com/fantastic-greenhouse-challenge/

I created this scene in three to four days.
It was a good scene to practice procedural workflows even more.
The effects like smoke, fire and wizard stuff were done with volumetric shader in Blender.
The wooden boards and hanging tree bits were placed via particle systems to speed up the workflow.

Modeled and rendered in Blender 2.8.
Postpro in Blender, Lightroom and Gimp.

The Torch Fx. A procedural volumtric shader.

The Torch Fx. A procedural volumtric shader.

Wizard Fx.
A procedural volumtric shader.

Wizard Fx.
A procedural volumtric shader.

In the background are even northern lights!
A procedural shader.

In the background are even northern lights!
A procedural shader.

Viewport capture

Viewport capture

Early WIP

Early WIP

Medium stage WIP

Medium stage WIP

WIP before adding the FX

WIP before adding the FX