A entry for the CGboost challenge:
https://cgboost.com/fantastic-greenhouse-challenge/
I created this scene in three to four days.
It was a good scene to practice procedural workflows even more.
The effects like smoke, fire and wizard stuff were done with volumetric shader in Blender.
The wooden boards and hanging tree bits were placed via particle systems to speed up the workflow.
Modeled and rendered in Blender 2.8.
Postpro in Blender, Lightroom and Gimp.