After a long travel our scientists reached their destination.
Worked on this about a week on the evenings.
Lots of arrays and image texture bashing to get the station done.
About 1.4million tris, procedural aurora shader (was fun to create from scratch again :slight_smile: )
Rendering in cycles, post processing in blender and gimp.
WIP thread with the progress here:
https://blenderartists.org/t/deep-space-venture-cgboost-challenge/1207154